Old School RuneScape Offers Death Drops Changes For Safety And Fairness


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the Old School RuneScape The team is once again seeking community input on a change to the mechanics of the Death Stack, with benefits for Ultimate Ironman players.

The change would include changing the way Death Stacks currently work to something a little more flexible. Right now, when players die and drop items, the countdown begins and if they can’t get back to their item stack, it will disappear in 60 minutes, bar none. This risk of losing your items is part of Ultimate Ironman and is something players are used to, but the OSRS team are wondering what it might be like to split that 60 minute timer and make it player dependent and not only a timer dish without exception.

Any online gaming veteran knows that sometimes the servers go down or there is so much lag on your end that your connection either fails or won’t stay connected for too long. Add to that a timer that will make you lose your items forever. This is part of the reflection on the proposed change and an overall fairer shot for the players. It might even encourage more risk taking.

When a player dies, according to the proposed changes, if you log out or log out, the items in the death stack are attached to a character, so the desperation timer will stop. When you log back in, the countdown will start again. So you still have an hour, but if the server goes down, you won’t be bad luck.

Since this proposed change is just that and the current mode works, it is up to the community to decide if they want to any change at all. But the team comes from a place where they look at risk and also make the experience worth it, while also considering potential technical issues.

For all the details proposed changes, go to Old School RuneScape.

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